Magic!!! :) I love this anim... :)
Some of these animation techniques really need to be combined into a single
animation tool.
Open Source project would be wonderful with a nice interface... Hmmm..
It would enable people to make animations absolute masterpeices.
> Thanks Neonux for the idea of the hollowed out sphere and half-pipe. It
> was one of the first objects I tried when I was implementing trace()
> because one of the primary objectives for me was to test the rotational
> (rolling) aspect of my logic with trace() and your idea was perfect to
> test this. Although the attached animation isn't that exciting it does
> show my collision to trace() logic at work.
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